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This article is about Class Skills. For information on Life Skills, see Life Skills.

Skills are abilities that can be learned to do an assortment of actions such as deal damage, buff self / allies, passively increase attack, etc. Each class has its own unique set of skills which players can choose from.

Skill Points[]

See also Skill Points

Skill Points are used to increase skill levels. Skill Points can be earned through levelling up a player's level and as rewards through Main Story Quests.

Skills and skill points can be freely reset at any time, allowing a player to easily customize which skills they can choose to take.

Skill Builds[]

Due to skill points being free to reset, this allows players a greater amount of skill customization compared to the original MapleStory. For example, players can create builds for various objectives such as PvP, PvE, Raiding, Single Target Damage-Focused, AoE Damage-Focused, etc. Players have the ability to save the various skill builds they create from the Skills menu.

List of Skills[]

Icon Name Class Description
Icon Name Class Description

Adrenaline Rush Berserker

Your Dark Aura goes crazy as you're pushed into a corner, increasing the amount of spirit restored by

1 (4)
<60% HP Spirit Restored

when your health is at 60% or less, by

2 (5)
<45%% HP Spirit Restored

at 45% or less, and by

3 (6)
<30%% HP Spirit Restored

at 30% or less.

Advanced Bullets Heavy Gunner

Upgrade to high performance bullets. Increases the damage of Bullet Spray, Gatling Fire, and Lock-on by

1.5% (15%)
Skill Damage Increase %

.

Advanced Missiles Heavy Gunner

Upgrade to high performance missiles. Increases the damage of Rocket Launcher, Homing Missiles, and M-Bomb by

1.5% (15%)
Skill Damage Increase %

.

Advanced Pulse Weapons Heavy Gunner

Upgrade your cannon's magnetic field engine to increase its output. Increase the damage of Magnetic Bomb and Electric Blast by

1.5% (15%)
Skill Damage Increase %

.

Agile Archer Archer

A personal training session with Oska has taught you how to put more power into your shots and to move with more agility. Increases piercing by

1% (6.4%)
Piercing Increase %

and evasion by

1 (10)
Evasion Increase

.

Angelic Ray Priest

Fire a beam of holy light, dealing

662% (1076%)
Holy Damage %

holy damage to 8 enemies up to 12 m in front of you. Increases the health of 8 allies hit by

365% (599%)
Health Increase (% of Magic Attack)

of your magic attack. Consumes 30 spirit.

Animus Focus Soul Binder

Focus the strength of animus within yourself and amplify the Mantra Core's energy. Increases the damage of Expansion Blast, Energy Surge, and Shooting Star (which activate when the maximum quantity of Mantra Cores has been achieved) by

3% (12%)
Damage Increase %

and increases the recovery of Healing Bond by

3% (12%)
Recovery Increase %

.

Arcane Blast Wizard

Focus a magical aura on a spot 4.5 m in front of you, creating an explosion of energy that deals

260% (431%)
Damage %

damage to enemies within 3 m and knocks them back 1 m.

Arrow Barrage Archer

Fire several arrows at once, dealing

153% (252%)
First Hit Damage %

damage to 8 enemies up to 7 m. Keep pressing the key to trigger a 3-hit combo. The second shot does the same as the first. You perform a reverse somersault on the third and rapidly fire arrows, dealing

82% (127%)
Third Hit Damage %

damage 3 times. Consumes 12 spirit.

Arrow Storm Archer

Fire a spreadable arrow straight up into the sky, which rains down a volley that deals

39% (66%)
Damage %

damage 20 times to 8 enemies within 4.5 m. Hold the skill down for 0.5 sec to fire the arrow 7.5 m in front of you instead. You will be immune to knockback while this skill is active.

Arrow Stream Archer

Fire a series of arrows that deal

32% (50%)
Damage %

damage

3 (5)
# of Hits

times to the closest enemy up to 9 m in front of you.

Beatdown Striker

Unleash a series of savage punches against your foes. Deals

x% (49%)
Damage %

damage 4 times. Hold down the skill key to use up to 3 times in a row, increasing in speed by 10% with each use. This skill changes while in Forward Stance.

Blade Chasm Runeblade

Charge forward 7.5 m, splitting the ground with your blade to deal

53% (89%)
Path Damage %

damage to 5 enemies in your path. The split explodes, dealing

106% (178%)
Explosion Damage %

damage to 8 enemies in range. This skill attunes with your Flame, Frost, and Storm Sigil skills. Consumes 40 spirit.

Blade Dance Thief

Spin with your daggers out, dealing

42% (69%)
First-Hit Damage %

, then

42% (69%)
Second-Hit Damage %

, and then

56% (83%)
Third-Hit Damage %

damage to 8 enemies within 3 m.

  • Base: While Cunning is active, this skill is enhanced. Consumes 26 spirit.
  • EX: Your spin makes enemies dizzy, granting you a
    81% (99%)
    % Chance To Evade
    chance to evade enemy attacks for 1 sec. Cunning is cancelled when this skill activates. Consumes 26 spirit.

Blade Mastery Runeblade

The teachings of the Pelgia Sect have sharpened your swordsmanship. Increases weapon attack by

1% (6.4%)
Damage %

when you have a blade equipped.

Blast Charge Kit Heavy Gunner

Equip your cannon with a blast charge kit to optimize Electric Blast's output power and efficiency. Electric Blast can be cast repeatedly without cooling down in between, at the cost of lowered damage and spirit. Blast Charge Kit increases the rapid-firing Electric Blast damage by

1.5% (15%)
Skill Damage Increase %

.

Blink Runeblade

Teleport to the nearest enemy within 6 m. If there are no enemies in range, teleport 3 m instead. This skill can cancel other skills. You are immune to knockback while casting this skill.

Blood Price Berserker

Darkness fuels you, increasing your damage by

5% (14%)
Damage Increase %

but depleting your health by 1% on hit for 30 sec. This effect will stop consuming health when you get to 25% health.

Bloodlust Berserker

Thrust your darkened greatsword into 2 enemies up to 3 m in front of you, then pull it out to deal

129% (210%)
Damage %

damage 2 times. The stab attack is always a critical, and pulling the sword out steals health from the enemy, restoring

7% (43%)
Max Health Restored %

of your max health. In PvP zones, the amount restored is halved.

Bow Swing Archer

Swing your bow wildly as you spin, dealing

244% (397%)
Damage %

damage to 8 enemies within 3 m. Deals an additional

183% (300%)
Additional Ice Damage %

ice damage to targets frozen by Ice Arrow debuff and consumes the effect.

Bronze Eagle Archer

Bronze Eagle, your companion from the Green Hoods, has a 100% chance to fly by your side for 15 sec when you land a critical hit. He increases your Dexterity by

4.4% (7.1%)
Dexterity Increase %

and awaits your command. Once he appears, he cannot return again for 18 sec.

Bullet Spray Heavy Gunner

Fire wildly as the cannon's barrel spins, dealing

39% (66%)
Damage %

damage 4 times to the closest enemy up to 8 m in front of you. The bullet cannot pierce multiple enemies. Press the skill key again to trigger a 2-hit combo. On the second hit, the skill lasts while the skill key is held down.

Bulwark Knight

Create a protective barrier for 3 sec to make

4 (13)
# of Allies

allies, including yourself, invulnerable to enemy attacks. Some attacks cannot be blocked.

Celestial Blessings Priest

With the help of your angel, bless 10 allies within 6 m for 10 sec, increasing their physical resistance and magic resistance by

10 (190)
Physical/Magic Resistance

and their physical attack and magic attack by

1% (6.4%)
Physical/Magic Attack Increase %

. Restores their health by

320% (608%)
Healing %

of your magic attack. Can only be used when your angel is present. Consumes 45 spirit.

Celestial Guardian Priest

Summons a little angel for 30 sec, who increases your magic attack by

2% (11%)
Magic Attack Increase %

when you have a codex equipped.

Celestial Light Priest

Strike enemies with holy light, dealing

53% (89%)
Holy Damage %

holy damage to 3 enemies up to 8 m in front of you, plus an additional

4% (13%)
Additional Holy Damage %

holy damage per sec for 6 sec.

Centered Mind Striker

Your inner strength becomes your outer strength. At 100% spirit, increases all damage by 3% and movement speed by 10%. At 80 - 99% spirit, increases all damage by 1.8% and movement speed by 6%. At 50 - 79% spirit, increases all damage by 0.6% and movement speed by 2%. No effect when spirit is less than 50%. This damage bonus affects all stances.

Chain Lightning Wizard

Release an intense electric load that deals

62% (98%)
Electric Damage %

electric damage to 8 enemies up to 8 m in front of you. Enemies hit with this skill 5 times pulse with electric energy, attracting a bolt that deals an additional

288% (468%)
Additional Electric Damage %

electric damage. Consumes 15 spirit.

Concussion Orb Soul Binder

Gather energy from your surroundings to form and launch an orb at the nearest enemy up to 7.5 m in front of you. The energy orb explodes upon collision, dealing

179% (287%)
Damage %

damage to 5 enemies within a 2.25 m radius. Keep pressing the key to trigger a 2-hit combo.

Conditioning Archer

Special training with the Green Hoods permanently increases your physical attack by

1% (6.4%)
Physical Attack Increase %

and movement speed by

1% (10%)
Movement Speed Increase %

.

Cross Cut Knight

A swing of your sword deals

79% (133%)
Damage %

2 times to 5 enemies up to 3 m in front of you.

Cryomancy Wizard

An advanced ice technique taught to only the top students of the Ellinel Magic Academy. Increases all ice damage by

3% (12%)
Ice Damage Increase %

.

Cunning Tactics Thief

Using the tricks of the trade, recover

20 (35)
Spirit Recovered

spirit and activate Cunning for 5 sec. While Cunning is active, your movement speed increases by 30% and some skills can be empowered.

Dark Aura Berserker

Your latent dark power restores 10 spirit every second. Dark Aura stacks on hit, up to once per second, up to 10 times total. Each stack increases the amount restored by an additional 1 spirit.

Dark Breaker Berserker

Gather dark power into your greatsword and strike down with great force to deal

357% (582%)
Dark Damage %

dark damage to 8 enemies within 3 m. The impact area resonates with darkness for 5 sec, dealing

148% (238%)
Dark Damage % per second

dark damage to 8 enemies in range every second. This skill can only be used by consuming Dark Aura at max stacks. You will be immune to knockback while this skill is active.

Dark Cloak Assassin

Utilize dark magic to walk in shadows for 12 sec. While hidden, your movement speed increases by

21% (39%)
Movement Speed Increase %

and your spirit recovery increases by 2. While hidden, you can ambush enemies, stunning them for 1.5 sec. Using a skill or an item, or being hit by an enemy, will take you out of hiding.

Dark Might Berserker

Temporarily amplify Dark Aura to increase attack speed, physical attack, and magic attack by

16% (34%)
Attack Speed and Physical/Magic Attack Increase %

for 10 sec and restore 1 additional spirit on hit. This skill can only be used by consuming Dark Aura at max stacks.

Dash Assassin

Deftly leap forward 4.5 m. This skill can cancel other skills. Consumes 40 stamina.

Death Sentence Assassin

Summon 3 mirror images and send them toward 3 enemies up to 8 m in front of you, dealing

83% (128%)
Dark Damage %

dark damage each and shadow marking the enemies for death, regardless of health. These shadows marks last for 6 sec and increase damage taken by 1%. Your mirror images' shadow marks stack with your marks of death. The mirror images will not attack the same target.

Death Spin Berserker

Spin your greatsword, dealing

69% (114%)
Dark Damage %

dark damage to 8 enemies within 3 m. During the attack, press a direction key to move 1.6 m. The distance decreases to 1.2 m on your second spin and to 0.8 m on your third and subsequent spins. Consumes 4 spirit.

Deep Wounds Berserker

Critical attacks inflicted with a greatsword make the enemy bleed, dealing

4% (31%)
Damage % per second

damage every second for 10 sec.

Defender of the Faith Knight

Dash to the nearest ally within 8 m to create a protective barrier that lasts 3 sec and makes

4 (13)
# of Allies

allies, including yourself, invulnerable to enemy attacks. Some attacks cannot be blocked.

Deft Combatant Thief

Intense training has honed your body, increasing the damage output of Vicious Cuts and Somersault Kick by

1% (19%)
Skill Damage Increase %

.

Disciple Priest

Increases the duration of Celestial Guardian, Celestial Blessings, and Holy Symbol buffs by

30% (120%)
Duration Increase %

.

Divine Strike Knight

Gathers light and smashes it down, creating a shockwave that deals

501% (816%)
Holy Damage %

holy damage to 8 enemies and knocks them back 2 m. Enemy attacks will not push you back while this skill is active.

Double Slash Thief

Quickly stab with your daggers, dealing

31% (49%)
Damage %

damage 2 times to 3 enemies up to 3 m in front of you. Has a

7% (16%)
Cunning Activation Chance %

for 5 sec when your attack hits. Movement speed increases by 30% while Cunning is active, and some skills are enhanced. The damage of each attack is affected by the weapon in each hand.

Double-Fist Smash Striker

Open the pressure points within your body to amplify your physical abilities. Deals

x% (416%)
Damage %

damage in an area. Grants knockback immunity. Enhanced by Punching Stance.

Dragon Kick Striker

Leap into the air and deliver a flying dragon kick. Deals

x% (306%)
Damage %

damage. Pierces Targets,

Drill Thrust Knight

Strike forth with your weapon, moving you 4.5 m and creating a whirlwind. You pierce enemies in your path, dealing

412% (673%)
Damage %

on up to 8 enemies

Eagle Claw Archer

Command Bronze Eagle to attack, dealing

302% (491%)
Damage %

damage to 8 enemies up to 9 m in front of you. Your companion also scratches enemies, dealing an additional

60% (96%)
Additional Damage %

damage every sec for 6 sec and reducing their movement speed and jump power by

30% (45%)
Movement Speed/Jump Power Reduction %

. This skill can only be used while Bronze Eagle is around, and Bronze Eagle disappears after the skill is used.

Eagle Glide Archer

Summon Bronze Eagle and grab onto him to fly 7.5 m forward. This skill can cancel other skills. Consumes 80 stamina.

Eagle's Majesty Archer

The majesty of eagles restores

1 (10)
Spirit per second

spirit every second for 30 sec. While this effect is active, Bronze Eagle deals

25% (34%)
Damage %

damage when you attack, capped at once every 3 sec.

Earthquake Berserker

Drive your greatsword into the ground, creating an earthquake 9 tiles around you for 5 sec. Enemies caught in the quake are stunned and take

298% (487%)
Damage % per second

damage every second.

Echoing Blade Runeblade

Summon arcane echoes of your blade, dealing

63% (99%)
Damage %

damage 7 times to 8 enemies up to 3 m in front of you. The echoes fade when you perform another action. This skill attunes with your Flame, Frost, and Storm Sigil skills. Consumes 30 spirit.

Electric Blast Heavy Gunner

Activate the compact particle accelerator on your cannon to gather electricity and shoot, dealing

455% (743%)
Stage 1 Electric Damage %

electric damage to 3 enemies up to 9 m in front of you and knocking them back 1.5 m. Hold the skill key down for 0.5 sec to enhance the effect to Stage 2 and deal

455% (743%)
Stage 2 Electric Damage %

electric damage 2 times to 5 enemies up to 9 m in front of you and knock them back 3 m. Hold the skill key down for 0.5 sec at Stage 2 to enhance the effect to Stage 3 and deal

455% (743%)
Stage 3 Electric Damage

electric damage 3 times to 8 enemies up to 9 m in front of you and knock them back 4.5 m. You will fire automatically when the skill key is held down for 3 sec at Stage 3.

Electromancy Wizard

An advanced electric technique taught to only the top students of the Ellinel Magic Academy. Increases all electric damage by

3% (12%)
Electric Damage Increase %

.

Elemental Master Wizard

Asimov's high-level instruction teaches you how to harmoniously balance of fire, ice, and electric magic. Increases fire, ice, and electric damage by

1% (10%)
Fire, Ice, Electric Damage Increase %

.

Elemental Potency Runeblade

Amplify your rune power with this secret technique handed down by Master Ishura. Increases fire, ice, and electric damage to enemies by

2% (20%)
Elemental Damage %

for 10 sec.

Energy Surge Soul Binder

Stir up earth energy, driving it toward the nearest enemy up to 8 m in front of you and forcing the ground upward, dealing

308% (506%)
Damage %

damage to up to 8 enemies within a 2.25 m radius. The massive quake will stun targets for

0.3 (1.2)
Stun Duration

sec. Skill effects are activated and enhanced in proportion to the number of active Mantra Cores. Consumes 5 spirit.

Evasive Salvo Archer

Swiftly jump back 3 m and fire 3 volleys of arrows. The arrows are 2 m apart and deal

108% (171%)
Damage %

damage each to up to 5 enemies. All three volleys have a 40% chance to be critical regardless of your critical rate. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 40 stamina.

Expansion Blast Soul Binder

Condense the energy of Narubashan into a powerful, one-meter-wide electric energy orb and shoot it 7.5 m forward, dealing

625% (1021%)
Damage %

damage to up to 8 enemies in its path. The orb also shocks targets, dealing an additional 20% electric damage every sec for 3 sec. Skill effects are activated and enhanced in proportion to the number of active Mantra Cores. Consumes 4 spirit.

Fatal Strikes Assassin

Utilize dark magic to strengthen your secret assassin techniques, allowing you to identify enemy weak spots. All attacks become critical hits for

8 (17)
Duration (sec)

sec.

Feinting Guard Striker

Take a defense stance and charge forward 2 times. Can cancel other skills. Grants knockback immunity. Momentarily increases punch skill damage by 5%.

Fighting Spirit Striker

Tap into your combat instincts to bolster your defenses. Increases physical and magic resistance by 90. Reduces movement speed by 60%. Increases damage by 4% when hit by the enemy, stacking up to 3 times. Consumes ALL spirit.

Fists of Fury Striker

Throw a left-right combo at enemies in front of you. Deal

x% (45%)
Damage %

damage 2 times, then an additional

x% (55%)
Damage %

damage. This skill changes while in Forward Stance.

Flame Sigil Runeblade

Apply a fire rune to your blade that lasts 240 sec, increasing fire damage by

2% (20%)
Fire Damage %

. While active, certain skills become fire skills.

Flame Tornado Wizard

Gather fire energy from your surroundings to create a huge flame whirlwind 4.5 m in front of you. The flame whirlwind lasts for 1.5 sec, dealing

142% (232%)
Fire Damage %

fire damage to 8 enemies within 3 m every 0.3 sec. Consumes 40 spirit.

Flame Wave Wizard

Gather fire energy in your staff to fling a flame wave up to 8 m in front of you, dealing

175% (292%)
Fire Damage %

fire damage to enemies caught in it and setting them on fire, which deals an additional

21% (39%)
Additional Fire Damage %

every second for 10 sec. Consumes 20 spirit.

Flash Strike Soul Binder

Gather light energy in your hands and fire a beam with enough force to push you back 1.5 m. The light beam deals

688% (1120%)
Damage %

damage to up to 8 enemies up to 10.5 m in front of you. Consumes 6 spirit.

Flurry Runeblade

Attack with 3 slashes of your blade, each dealing

46% (73%)
Damage %

damage to 5 enemies up to 3 m in front of you. This skill attunes with your Flame, Frost, and Storm Sigil skills.

Focus Seal Wizard

Imbue the earth with your magical power, creating a seal that reaches 5 tiles around you. The seal lasts for 20 sec and increases the physical attack and magic attack of allies who absorb it by

1% (4.6%)
Ally Physical/Magical Attack Increase %

for 180 sec. Focus Seal also increases physical and magic attack by

0.5% (2.3%)
Self Physical/Magical Attack Increase %

.

Fount of Renewal Soul Binder

Gather a field of concentrated life force 6 m ahead of you with a radius of 2.25 m, lasting 3 sec. This field restores the health of up to 8 allies within range by

300% (489%)
Healing %

of your magic attack and increases physical and magic resistance by

200 (317)
Physical & Magic Resistance

. Increases the potency of Healing Bond by

4% (40%)
Potency Increase %

. While you are within the Fount of Renewal, you are immune to knockback from standard attacks.

Fragmented Star Assassin

Throw a shattering weapon at the closest enemy within 8 m in front of you which breaks apart on impact to deal

215% (341%)
Damage %

to 8 enemies within 3 m. The damage of this attack is affected by the weapon in your right hand. Consumes 20 spirit.

Frost Sigil Runeblade

Apply an ice rune to your blade that lasts 240 sec, increasing ice damage by

2% (20%)
Ice Damage %

. While active, certain skills become ice skills.

Gatling Fire Heavy Gunner

Fire wildly as the cannon's barrel spins, dealing

44% (80%)
Damage %

damage 3 times to 5 enemies up to 8 m in front of you. This skill uses a special piercing bullet to damage all targets in range. Keep pressing the key to trigger a 3-hit combo. The skill continues to alternate between the second and third hit while the skill key is held down. Consumes 5 spirit.

Giant's Fist Striker

Leap into the air and slam the ground with your fist, creating a massive shockwave to attack enemies. Deals

x% (355%)
Damage %

damage.

Gravity Rune Runeblade

Summon a rune 3 m in front of you. The rune pulls enemies into it, dealing

114% (186%)
Damage %

damage to 8 enemies within 3.75 m.

Greatsword Mastery Berserker

Ten's lessons on asceticism increase your skill with a greatsword. Your weapon attack increases by

1% (6.4%)
Weapon Attack Increase %

when you have a greatsword equipped.

Ground Breaker Berserker

Old Ten's specialty move. Strike down your greatsword to deal

218% (353%)
Damage %

damage to 8 enemies within 3 m and knock them back 1.5 m. If Dark Aura activates, damage increases by 16% per stack. You will be immune to knockback while this skill is active. Consumes 40 spirit.

Guillotine Striker

Deliver a flurry of devastating kicks. Deals

x% (88%)
Damage %

damage 2 times, then

x% (117%)
Damage %

damage 1 time. This skill changes while in Forward Stance.

Haste Thief

Your movements mimic the wind. For 60 sec, 4 spirit is consumed in 0.5 sec intervals to increase attack speed and movement speed by

13% (22%)
Movement Speed Increase %

and physical attack by

8% (17%)
Physical Attack Increase %

.

Healing Bond Soul Binder

Restore your health and the health of 4 allies within a 3 m radius by

85% (130%)
Healing %

of your magic attack by harnessing nature's pure energy. Consumes all Mantra Cores. Skill effects are enhanced in proportion to the number of Mantra Cores consumed. Consumes 12 spirit.

Healing Mastery Priest

Your experience in combat increases the amount of health and spirit restored through recovery skills by

4% (17.5%)
Health/Spirit Healing Increase %

. This skill does not affect your natural health and spirit regeneration cases.

Healing Prayer Priest

Through prayer, restore your health and the health of 6 allies within 3 m by

160% (232%)
Healing %

of your magic attack. Consumes 15 spirit.

Heavenly Wings Priest

Spread your wings of light and soar to the farthest ally up to 6 m in front of you. The wings then transform into a divine aura, increasing you and your target's movement speed by 20% for 5 sec and restoring health up to 90% of your magic attack. If no allies are in range, you'll fly 4.5 m forward. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 60 stamina.

Holy Blast Priest

An eruption of holy power deals

147% (237%)
Holy Damage %

holy damage to 8 enemies within

3 (4)
Range (Radius) (m)

m and knocks them back 0.5 m. If Celestial Light also activates, it causes an explosion that deals an additional

71% (107%)
Additional Holy Damage %

holy damage to enemies within 2 m. Consumes 16 spirit.

Holy Relic Priest

A holy cross deals

174% (282%)
Holy Damage %

holy damage to 8 enemies within 3 m for 8 sec, knocks them back 1 m, and reduces their stamina to 0.

Holy Symbol Priest

Create a magic seal with a 4.5 m radius that lasts 10 sec and affects up to 10 allies standing on it. Grants [Clarity of Mind], which restores

1 (19)
Spirit per second

and increases physical damage, magic damage, and attack speed by

1% (19%)
Physical/Magic Damage and Attack Speed Increase %

and accuracy by

1 (19)
Accuracy Increase

for 10 sec. Once applied, Clarity of Mind has a 3 minute cooldown.

Homing Missiles Heavy Gunner

Fire

3 (5)
# of Missiles

homing missiles that each deal

88% (142%)
Fire Damage %

fire damage to enemies within 9 m. Consumes 15 spirit.

Honing Runes Runeblade

Place 9 runes of honing in a square around you. Allies who touch the runes gain

2% (20%)
Ally Crit Damage Boost %

critical damage for 180 sec. Increaes your own critical damage by an additional

1% (10%)
Self Crit Boost %

.

Hurricane Cutter Striker

Perform a spinning roundhouse kick to deal damage to enemies within range. Deals

x% (93%)
Damage %

damage 1 times, then

x% (110%)
Damage %

1 times. Can move freely while casting.

Ice Arrow Archer

Fire three ice arrows at once, dealing

58% (94%)
Damage %

damage to enemies up to 9 m in front of you and decreasing their movement speed and jump power by 4% for 5 sec. Ice arrows pierce the enemy 4 times and can hit enemies behind. The movement speed reduction effect can stack up to 10 times. At max stacks, the target will be frozen for 2 sec. Consumes 6 spirit.

Ice Spear Wizard

Gather ice from the moisture in the air to fling at the closest enemy up to 8 m in front of you. The spear of ice breaks on impact, its shards dealing

171% (288%)
Ice Damage %

ice damage to 8 enemies within 2.5 m and decreasing movement speed by 10% for 3 sec. This cold effect can stack up to 6 times. Enemies at max stacks are frozen for 1 sec. Consumes 20 spirit.

Ice Storm Wizard

Blast 4 ice crystals toward enemies up to 8 m in front of you, surrounding the targets with a cold front that generates a giant shard of ice. The shard deals

152% (251%)
Ice Damage %

ice damage to 8 enemies within 3 m every 0.3 sec. Consumes 40 spirit.

Illusion Soul Binder

Consume 40 stamina to release a mysterious aura from your body and rush forward 4.5 m, leaving an afterimage in your wake. Gain 50 evasion while moving. The skill can be both canceled and triggered immediately while using other skills. You are immune to knockback while this skill is active.

Illusory Blades Runeblade

Conjure 5 arcane blades. Once per sec, 1 blade flies at the closest enemy within 7.5 m, dealing

113% (176%)
Damage %

damage. Consumes 15 spirit.

Impact Runeblade

Drive your blade into the ground, creating a shock wave that deals

303% (492%)
Damage %

damage to 5 enemies within 2.25 m. This skill attunes with your Flame, Frost, and Storm Sigil skills. You are immune to knockback while casting this skill. Consumes 45 spirit.

Inhuman Endurance Berserker

Dire conditions strengthen your resolve. Your physical resistance and magic resistance increase by

100 (550)
Physical/Magic Resistance Flat Increase

when your health is less than 30%.

Intimidation Berserker

Overwhelm enemies with a show of force, dealing

121% (193%)
Damage %

damage to 5 enemies within 3 m. Enemies lost the will to fight, reducing their physical attack and magic attack by

9% (36%)
Enemy Physical/Magic Attack Reduction %

and their movement speed and jump power by

9% (36%)
Enemy Movement Speed/Jump Power Reduction %

for 4 sec. When at max stacks, Dark Aura is consumed to trigger a more powerful version of this skill. Some powerful enemies are immune.

Iron Defense Knight

Adopt a knightly defensive stance, restoring 4 spirit every 0.3 sec and decreasing damage taken by 10%, but also reducing physical and magic attack by 25%. Press the skill key again to toggle the stance.

Iron Shield Knight

Adopt a defensive stance with your shield, reducing incoming damage by

25% (70%)
Damage Reduction %

. The skill lasts while the skill key is held down, although powerful attacks may break the skill early. This skill can cancel other skills. In PvP zones, the damage reduction is halved.

Jet Boots Heavy Gunner

Propel 6 m forward with your jet boots, leaving behind a shockwave that deals 120% damage to 5 enemies within 1.5 m. Consumes 60 stamina.

Kick Technician Striker

Increases the damage of Rising Kick, Guillotine, Hurricane Cutter, and Dragon Kick by 3%. This damage bonus is applied to all stances.

Knuckle Missle Striker

Dash forward with impressive swiftness and throw a punch at the nearest enemy. Move 3 m if there is no enemy within 6 m in front of you. Deal

x% (250%)
Damage %

damage. Triggers Forward Stance, modifying your other skills.

Light Barrier Soul Binder

Harness your animus energy to forge a shield that lasts for 4 sec and absorbs damage equivalent to

10% (37%)
Damage Absorption %

of your max health. This shield does not stack with other protective shield effects. Consumes all Mantra Cores. Skill effects are enhanced in proportion to the number of Mantra Cores consumed. Consumes 12 spirit.

Lock-on Heavy Gunner

Take a shooting stance, aiming at the closest target up to 8 m in front of you and shooting a special bullet that deals

446% (725%)
Damage %

damage, pierces the target up to 8 times, and can damage enemies behind the target. Consumes 15 spirit.

Longsword Mastery Knight

Captain Allon's secret training improves your swordsmanship, increasing your weapon attack by

1% (6.4%)
Weapon Attack Increase %

when you have a longsword equipped.

Lucky Stars Assassin

Throw your weapons at the closest enemy within 8 m to deal

76% (121%)
Damage %

damage 2 times. Each weapon then ricochets to other enemies within 3 m and deals

76% (121%)
Ricochet Damage %

damage 2 times. The damage of each attack is affected by the weapon in each hand.

M-Bomb Heavy Gunner

Call in a high-tech bomb to drop 7.5 m in front of you, which deals

174% (282%)
First Blast Fire Damage %

fire damage to 8 enemies within 3 m. A second blast occurs after 0.5 sec, dealing

376% (610%)
Second Blast Fire Damage %

fire damage to 8 enemies within 6 m. Consumes 15 spirit.

Mach Punch Striker

Throw sonic jabs to attack enemies. Deals

x% (37%)
Damage %

damage 2 times.

Magic Armor Wizard

Envelop your body with a magical aura, creating a barrier that absorbs damage up to

6% (24%)
Barrier HP (% of Max Health)

of your max health for 10 sec. Cannot be combined with other barrier effects.

Magnetic Bomb Heavy Gunner

Launch a magnetic bomb at the closest enemy up to 9 m in front of you. The bomb attracts 8 enemies within 3 m every second, dealing

165% (273%)
Electric Damage %

electric damage and decreasing their movement speed by

3% (30%)
Enemy Movement Speed Decrease %

. Consumes 20 spirit.

Magnum Blow Striker

Focus your might into a fist, then dash forward and deliver a flaming punch. At Tier 1, deal

x% (230%)
Damage %

fire damage. At Tier 2, deal

x% (513%)
Damage %

fire damage. At Tier 3, deal

x% (792%)
Damage %

fire damage.

Mana Claw Wizard

Shoot a sphere of condensed mana at the nearest enemy up to 9 m in front of you, dealing

149% (239%)
Damage %

damage. Keep pressing the key to trigger a 3-hit combo. The first and second strikes have the same effect, but the third strike deals

246% (399%)
Third-Hit Damage %

damage and is always critical. Consumes 15 spirit.

Mana Font Wizard

Your fine control over your magical powers allows you to recover 1 spirit every 0.3 sec at will.

Mantra Array Soul Binder

Focus the mysterious animus energy within you to create Mantra Cores (orb energy) and restore 12 spirit. You can create up to 4 Mantra Cores, which can be activated consecutively as long as you continue to hold the key. While you are creating the Mantra Cores, you can control a greater amount of energy and enhance some skills prior to activation.

Mark of Death Assassin

Attacks against enemies with 30% health or less have a 25% to mark them for death for 6 sec. Marked enemies take

1% (10%)
Additional Damage Enemy Taken %

additional damage.

Med Kit Heavy Gunner

Drop a first aid kit that you or an ally can pick up after 1 sec to instantly restore

400 (4,000)
Health Restored

health.

Meridian Flow Striker

Open the pressure points within your body to amplify your physical abilities. Increases physical attack by 6%, attack speed by 10%, and physical and magic resistance by 75 for 30 sec. Restores 2 spirit per sec. Can use Meridian Flow II while this is active. Grants knockback immunity. Can cancel other skills. Inflicts Balance Disrupted when this skill expires naturally. Balance Disrupted prevents the use of Meridian Flow, Overcome, Pattern Break, and Fighting Spirit for 30 sec. Consumes ALL Spirit.

Mesoguard Plus Thief

Create a meso shield. If Cunning is active, the skill costs no mesos, and Cunning will be removed.

  • Base: Spend 777 mesos to create a meso shield that lasts 4 seconds, reducing damage taken by
    26% (80%)
    Damage Reduction %
    .
  • EX: Create a meso shield centered around your weapon that lasts 12 seconds, increasing physical attack by
    11% (39%)
    Physical Attack %
    and reducing damage taken by
    2.6% (8.0%)
    Damage Reduction %
    .

Mind Breaker Thief

Unlocks Empowered Mind Stealer, which increases the number of targets that can be hit by the skill to 5 and the skill's damage by

50% (500%)
Skill Damage Increase %

.

Mind Stealer Thief

Nimbly move forward 4.5 m, dealing 40% damage to 3 enemies in your path and absorbing their energy to restore 10 spirit per target.

Mirror Image: Dark Blade Assassin

Marks a 2.25 m radius spot on the ground with an insignia of darkness for 10 sec, dealing

236% (380%)
Dark Damage %

dark damage to 3 enemies within the mark by sending a mirror image to attack them. This skill also brands enemies, reducing their accuracy by 20 for 10 sec. All attacks dealt to branded enemies have a 30% chance to summon additional mirror images to attack them for 23% dark damage 4 times. Summoned mirror images can only appear once every 1.5 sec. The accuracy reduction does not stack.

Narubashan Unleashed Soul Binder

Unleash the incredible power of Narubashan as explosive energy courses through your veins. This energy automatically forms into Mantra Cores every

4 (0.5)
Spawn Rate

sec for

20 (22)
Duration

sec. No more than 4 Mantra Cores can be created.

Orb Mastery Soul Binder

Harmonize more effectively with your Mantra Orbs thanks to your valuable lessons from Guidance. Increases the strength of your weapon attack by

1% (6.4%)
Weapon Attack Increase %

when you have an orb equipped.

Overcome Striker

Tap into your inner reserves, surpassing the limits of your physical body. Increases attack speed and movement speed by 30%. Increases physical damage by 10%. Reduces cooldowns for rank 1 EX skills by 5%. Consumes ALL spirit.

Overflowing Fighting Spirit Striker

Your monstrous fighting spirit enhances your physical abilities beyond their limits. Increases damage of punching skills by 1%. Permanently upgrades Meridian Flow to Meridian Flow EX. Punching skills include Vulcan Punch, Vulcan Punch EX, Double-Fist Smash, Double-Fist Smash EX, Fire Dragon Uppercut, Mega Blow, and One-Inch Punch EX.

Pattern Break Striker

See through your enemy's movements. Increases accuracy by 1 for 38 sec. Your attacks reduce enemy evasion by 4 for 3 sec. Consumes ALL spirit.

Phantom Claw Wizard

Slash the air with sharp magical claws, dealing

71% (125%)
Damage %

damage 2 times to 3 enemies up to 8 m in front of you.

Poison Edge Thief

Swing your poison-coated daggers, dealing

68% (104%)
Poison Damage %

poison damage to 5 enemies up to 3 m in front of you. Keep pressing the key to trigger a 5-hit combo. The fifth hit deals

72% (126%)
Fifth-Hit Poison Damage %

poison damage and moves you 3 m in the direction you select.

  • Base: When Cunning is active, this skill is empowered. Consumes 10 spirit.
  • EX: Your daggers poison the target for an additional
    11% (20%)
    Poison Damage %
    poison damage every second for 13 sec on each hit of this skill. This effect stacks up to 5 times. Cunning is canceled when this skill activates. Consumes 10 spirit.

Poison Vial Thief

Throw a vial of poison at the closest enemy up to 7.5 m in front of you, dealing

45% (72%)
Poison Damage %

poison damage. The vial breaks on impact, splashing a toxic liquid that poisons 5 enemies within 3 m and deals

35% (62%)
Poison Damage % per second

poison damage every second for 10 sec. Consumes 15 spirit.

Power Puncher Striker

Increases the damage of Fists of Fury, Beatdown, Giant's Fist, and Magnum Blow by 3%. This damage bonus affects all stances.

Precision Shooter Archer

Increase your aim technique and improve your firing speed. Increases attack speed by

1% (5%)
Attack Speed Increase %

and improves Screwdriver Shot. Improved Screwdriver Shot can be cast in Snipe mode and inflicts greater damage but cannot be reinforced. Also increases improved Screwdriver Shot damage by

5% (50%)
Screwdriver Shot Damage Increase %

.

Pyromancy Wizard

An advanced fire technique taught to only the top students of the Ellinel Magic Academy. Increases all fire damage by

3% (12%)
Fire Damage Increase %

.

Quick Step Thief

Swiftly move back 3 m and recover

1 (19)
Spirit Recovered

spirit. Consumes 40 stamina.

Radiant Salvo Soul Binder

Concentrate life energy in the palms of your hands, then launch a salvo of orbs at the nearest enemy within 7.5 m, dealing

58% (94%)
Damage %

damage 4 times. Each orb that collides with an enemy ricochets 4 times onto other enemies within a 3 m radius, dealing

58% (94%)
Additional Damage %

damage. Energy orbs do not damage the same target twice. Consumes 3 spirit.

Raging Flame Striker

By mastering your kicking form, you turn your Spiral Cannon skill into Tornado Cutter. Permanently upgrades Spiral Cannon to Tornado Cutter. Permanently increases Tornado Cutter and Tornado Cutter EX damage by 5% per skill level.

Raging Slash Berserker

Swing your weapon to deal

56% (83%)
Dark Damage %

dark damage to 5 enemies up to 3 m in front of you. Keep pressing the key to trigger a 3-hit combo. The attack speed increases with each hit. The third hit is a double strike, and when finished you start over from the beginning. During the attack, press a direction key to move 0.6 m.

Raging Tempest Soul Binder

Shift the flow of the atmosphere to create a whirlwind 6 m in front of you. The whirlwind rages every 0.2 sec for a total of 4 times, dealing

23% (41%)
Damage %

damage to up to 8 enemies in a 3 m radius and gathering them at its center. After 1 sec, the dense energy in the eye of the whirlwind explodes, dealing

68% (104%)
Additional Damage %

damage to up to 8 enemies within a 3 m radius and decreasing their accuracy and evasion by

1 (3)
Accuracy & Evasion Decrease

.

Raining Blows Striker

Permanently increases dexterity by 40. Using punching and kicking skills increase physical damage by 1% and spirit recovery by 1, stacking up to 10 times. Can use Feinting Guard EX while in a Kicking or Punching Stance.

Rapid Shot Archer

Shoot a series of fire arrows 3 times, dealing

42% (69%)
Damage %

damage to the closest enemy up to 9 m in front of you. The skill lasts while the skill key is held down. Fire arrows pierce the enemy 3 times and can hit enemies behind. Consumes 7 spirit.

Reload Heavy Gunner

Rotate the cannon's ammo cannisters 2 times in 0.25 sec intervals to maintain them, restoring 50 spirit each time, for a total of 100 spirit.

Retaliation Thief

Deftly dodge an attack and position yourself for a counterattack, which restore

12 (30)
Spirit Restored

spirit, increases physical attack and magic attack by

4.5% (18%)
Physical / Magic Attack Increase %

, and increases evasion by

6 (15)
Evasion Gained

for 12 sec. This effect will not activate again for 1 sec.

Rising Kick Striker

Launch a series of kicks against your foes. Deals

x% (61%)
Damage %

damage 3 times. This skill changes while in Forward Stance.

Rocket Launcher Heavy Gunner

Fire a missile at the closest enemy up to 9 m in front of you. The rocket deals

152% (251%)
Single-Target Fire Damage %

fire damage to the target, then explodes to deal

167% (266%
AoE Fire Damage %

fire damage to 8 enemies within 3 m. The area of the explosion burns for

3 (10)
Area Burn Duration (sec)

sec, dealing

51% (78%)
Area Fire Damage % per second

fire damage every second to 8 enemies. Consumes 20 spirit.

Rune Balance Runeblade

Your training allows you to absorb 1 spirit every 0.1 sec and increases your intelligence by 70% of your strength.

Rune Focus Runeblade

The teachings of the Jibricia Sect unlock the power of your rune magic. While Flame Sigil is active, your max health increases by

1% (4.6%)
Health Boost %

and fire damage increases by

1% (6.4%)
Fire Damage Boost %

. While Frost Sigil is active, your defense increases by

1% (4.6%)
Defense Boost %

and your ice damage increases by

1% (6.4%)
Ice Damage Boost %

. While Storm Sigil is active, your evasion increases by

1 (4)
Evasion Boost

, movement speed increases by

1% (10%)
Movement Speed Boost %

, and your electric damage increases by

1% (6.4%)
Electric Damage Boost %

.

Ruthless Guile Thief

Prey on the weaknesses of your enemy to deal

2% (11%)
Additional Poison Damage %

additional poison damage to targets afflicted with Poison Blow or Poison Vial.

Sanctuary Priest

Sanctify the ground, creating a

5 (21)
Block Cross Size

block cross for 10 sec that deals

227% (362%)
Holy Damage %

damage to enemies and increases the health of allies by

60% (123%)
Ally HP Increase %

of your magic attack.

Scepter Mastery Priest

Your proficiency with scepters increases weapon attack by

1% (6.4%)
Weapon Attack Increase %

when you have a scepter equipped.

Scourging Wave Priest

Blast holy power 7.5 m ahead, dealing

180% (297%)
Holy Damage %

holy damage to 5 enemies. The skill lasts while the skill key is held down. Consumes 18 spirit.

Screwdriver Shot Archer

Loose a spinning arrow up to 12 m in front of you, dealing

372% (605%)
Lv. 1 Damage %

damage to 20 enemies in its path. Hold the skill key down for 0.5 sec to enhance the arrow to Lv. 2, increasing its damage to

725% (1193%)
Lv. 2 Damage %

. Hold the skill key down for 0.5 sec at Lv. 2 to enhance it to Lv. 3, increasing its damage to

1078% (1771%)
Lv. 3 Damage %

. The arrow is shot automatically when it reaches Lv. 3. You will be immune to knockback while this skill is active. This skill can only be used while Snipe is active.

Setup Kick Striker

Deliver a rising kick to the enemy. Deals

x% (375%)
Damage %

damage. Grants Kicking Stance. Hold down the skill key to move forward 1.5 m. Kicking Stance upgrades some kick-based skills. Permanently upgrades Dragon Kick to Dragon Fury, increasing damage by 4%.

Shadow Arts Assassin

Utilize secret assassin techniques to strengthen your command of dark magic. Increases the damage of Shadow Burst, Shadow Cutter, Soul Grind, Shadow Web, and Death Sentence by

2% (20%)
Skill Damage Increase %

.

Shadow Burst Assassin

Equip 5 thrown weapons imbued with dark magic in each hand, then throw them forward at the same time to deal

211% (337%)
Dark Damage %

2 times to 8 enemies within 8 m. If any of the enemies hit are marked for death the mark explodes, dealing an additional

211% (337%)
Additional Dark Damage %

dark damage. The damage of each attack is affected by the weapon in each hand. Consumes 30 spirit.

Shadow Chaser Assassin

Send your mirror image to the nearest enemy within 8 m in front of you, dealing 23% damage and marking them with Assassin's Brand, which steals their energy to grant you 1 spirit every 0.1 sec for 30 sec.

Shadow Cutter Assassin

Throw your weapon forward 8 m with a strong spin to deal

99% (162%)
Dark Damage %

dark damage 2 times to 8 enemies in its path both ways. The damage of this attack is affected by the weapon in your right hand. Consumes 13 spirit.

Shadow Web Assassin

Summon a mirror image and backstep 3 m. The clone explodes after 1 sec, tossing out a web that deals

28% (46%)
Dark Damage %

to 5 enemies within 3 m and entangles them, reducing movement speed and jump power by

10% (28%)
Enemy Movement Speed and Jump Power Decrease %

for 4 sec and dealing an additional

14% (23%)
Additional Damage %

damage every sec for 4 sec. This skill can cancel other skills. Consumes 28 spirit.

Sharp Eyes Archer

Create a magic seal that affects 5 tiles around you, increasing the critical rate of allies who absorb it by

13 (76)
Ally Critical Rate

and their accuracy by

1 (5)
Ally Accuracy

for 180 sec. The seal lasts for 20 sec. Sharp Eyes also increases critical rate by

4 (40)
Self Critical Rate

.

Shield Booster Knight

Lift 5 enemies up to 2 m in front of you with your shield, dealing

190% (316%)
Damage %

damage. Increases physical and magic resistance by 450. For 10 sec, has a chance to trigger counter when hit. Also increases your counterattack damage by an additional

3% (12%)
Counterattack Damage Increase %

.

Shield Charge Knight

Charge forward 4.5 m, dealing 70% damage to 5 enemies and knocking them back 3 m. While charging, you cannot be knocked back. This skill can cancel other skills. Consumes 40 stamina.

Shield Mastery Knight

Your fervent desire to protect others increases your shield mastery, increasing critical evasion by

9 (36)
Critical Evasion

and perfect guard chance by

5% (14%)
Iron Shield Perfect Guard Chance Increase %

when you have a shield equipped when using Iron Shield. Blocking an attack grants a

40% (76%)
Damage Increase Chance %

chance to increase your damage by

3% (12%)
Damage Increase %

for 10 sec.

Shield of the Archon Priest

Conjure a shield of judgment for 5 sec, increasing physical resistance and magic resistance by

165 (660)
Physical/Magical Resistance

and dealing

80% (125%)
Holy Damage %

holy damage to 5 enemies within 3 m.

Shield Toss Knight

Toss your shield 7.5 m forward like a boomerang, dealing

60% (96%)
Damage %

damage 2 times to 8 enemies and reducing their defense by

1% (6.4%)
Enemy Defense Reduction %

for 12 sec. Consumes 12 spirit.

Shield Wall Knight

Create a 3 m holy field around you for 10 sec, increasing the physical resistance and magic resistance of 10 allies, including yourself, by

90 (360)
Self/Ally Physical/Magic Resistance Increase

.

Shockwave Punch Striker

Muster up a surge of fiery energy and unleash it on your enemies. Deals

x% (371%)
Damage %

damage to the area in front of you. Grants Punching Stance. Punching Stance enhances all punching skills. Permanently upgrades Magnum Blow to Mega Blow, increasing damage by 4%.

Shooting Star Soul Binder

Channel the strength of animus to form 3 orbs infused with celestial energy and launch them at enemies up to 8 m in front of you. The orbs will explode upon collision, splashing celestial energy over the area and dealing

242% (395%)
Damage %

damage to up to 5 enemies within a 2.25 m radius. Skill effects are enhanced in proportion to the number of active Mantra Cores. Consumes 4 spirit.

Smiting Aura Priest

Surround the nearest enemy within 8 m in front of you with holy power, dealing

124% (196%)
Holy Damage %

damage to 3 enemies within 1.5 m of the target and increasing the damage taken by the target by

1% (6.4%)
Enemy Damage Taken Increase %

.

Snipe Archer

Take aim and even your breathing to restore 5 spirit every 0.5 sec. When no enemies are within 4 m, the amount of spirit restored increases by 3.

Soaring Orb Soul Binder

Gather energy from your surroundings to form and launch an orb at the nearest enemy up to 7.5 m in front of you, dealing

38% (65%
Damage %

damage. Keep pressing the key to trigger a 3-hit combo. The third strike launches an energy orb that explodes upon collision, dealing

170% (278%)
Additional Damage %

damage to 5 enemies within a 2.25 m radius.

Somersault Kick Thief

Perform a somersault kick to deal

238% (382%)
Damage %

damage to 5 enemies up to 3 m in front of you:

  • Base: breaking their stance and decreasing their movement speed by
    30% (45%)
    Enemy Movement Speed Decrease %
    and jump power by
    30% (45%)
    Enemy Jump Power Decrease %
    . When Cunning is active, this skill is empowered.
  • EX: stunning them for 1 sec. Cunning is cancelled when this skill activates. You will be immune to knockback while this skill is active.

Soul Grind Assassin

Throw a giant weapon at the closest enemy within 8 m in front of you, which spins rapidonly on impact, dealing

97% (151%)
Dark Damage %

dark damage to 5 enemies within 3 m 5 times. The damage of this attack is affected by the weapon in your right hand. Consumes 30 spirit.

Spin Kick Striker

Spin in the air and drive your leg into the enemy as you drop down. First deals

x% (162%)
Damage %

, then

x% (431%)
Damage %

damage. Press a directional key to move 2 m. Enhanced by Kicking Stance.

Spiral Cannon Striker

Launch a spinning kick at the enemy. Grants knockback immunity. Deals

x% (108%)
Damage %

damage 8 times in front of you. Grants knockback immunity. Enhanced by Kicking Stance.

Spirit Thief Thief

Steal from an enemy. When successful, attacks restore 4 spirit on hit.

Star Chaser Assassin

Equip 4 homing weapons in each hand, and throw them at 8 enemies up to 8 m in front of you, dealing

39% (66%)
Damage %

damage per hit. The damage of each attack is affected by the weapon in each hand. Consumes 15 spirit.

Star Flurry Assassin

Equip 3 weapons in each hand and throw them at the closest enemy within 8 m in front of you, dealing

59% (86%)
Damage %

damage 6 times. The damage of each attack is affected by the weapon in each hand. Consumes 15 spirit.

Static Flash Soul Binder

Reverse the flow of nature's pure energy within a 7.5 m radius, exhausting the vitality of up to 8 enemies within range, dealing

44% (71%)
Damage %

damage, and reducing both defense and movement speed by

1% (10%)
Defense & Movement Speed Reduction %

for 10 sec. Skill effects are activated and enhanced in proportion to the number of active Mantra Cores. Consumes 15 spirit.

Steadfast Faith Priest

You've been rewarded for your devotion, recovering 8 spirit every 0.5 sec, plus an addition 4 spirit for every enemy suffering from Celestial Light.

Stinging Flurry Knight

Captain Allon's special skill stabs quickly, dealing

83% (137%)
Damage %

damage 3 times to 3 enemies up to 3 m in front of you. The skill lasts while the skill key is held down. Consumes 13 spirit.

Storm Sigil Runeblade

Apply an electric rune to your blade that lasts 240 sec, increasing electric damage by

2% (20%)
Electric Damage %

. While active, certain skills become electric skills.

Stun Grenades Heavy Gunner

Toss two grenades 3 m in front of you that explode after 0.5 sec, dealing

133% (223%)
Fire Damage %

fire damage to 5 enemies within

1.5 (3)
Range (radius) (m)

m and has a

64% (91%)
Stun Chance %

chance to stun. Consumes 6 spirit.

Suborbital Bombardment Heavy Gunner

Summon a satellite to fire lasers at the closest enemy within 8 m, dealing

64% (91%)
Electric Damage %

electric damage to 5 enemies within 2.25 m of your initial target every sec for

10 (12)
Damage Duration (sec)

sec. If you have the Pulse Energy upgrade, the enhanced laser deals an additional

22% (31%)
Additional Electric Damage %

electric damage. Consumes 20 spirit.

Surprise Attack Thief

If a target is afflicted with Poison Edge or Poison Vial, they'll take an additional

313% (520%)
Additional Poison Damage %

poison damage for each, and the poison will be removed. When Cunning is active, this skill is empowered.

  • Base: Stab 3 enemies up to 3 m in front of you, dealing
    101% (164%)
    Damage %
    damage.
  • EX: Spin with your daggers out, dealing
    101% (164%)
    Damage %
    damage to 8 enemies within 3m.

Taunting Feint Striker

Momentarily take a counterattacking stance. If struck in melee, deals

x% (240%)
Damage %

damage 2 times. If struck at range, deals

x% (480%)
Damage %

damage. Increases physical and magic resistance by 1200 and grants counterattack immunity. Permanently increases kick skill damage by 3% per skill level. After a successful counterattack, gain Confidence, increasing attack speed by 10% and physical attack by 10%. Kick skills include Setup Kick, Spin Kick, Spin Kick EX, Spiral Cannon, Spiral Cannon EX, Melee Fade, and Ranged Fade. Consumes 10 Spirit.

Teleport Wizard

Warp yourself 4.5 m forward. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 40 stamina.

Thrown Weapon Mastery Assassin

Your proficiency with thrown weapons increases your weapon attack by

1% (6.4%)
Weapon Attack Increase %

when you have thrown weapons equipped.

Thunderbolt Wizard

Gather a bolt of electricity to throw at the closest enemy up to 8 m in front of you, dealing

611% (1016%)
Electric Damage %

electric damage. The bolt bounces up to 8 times within 5 m, but won't hit the same target twice in a row. Consumes 40 spirit.

Tornado Slash Knight

Perform a spin slash, dealing

81% (126%)
Damage %

damage 3 times to 8 enemies within 3 m and pulling them in 1 m. Consumes 12 spirit.

Typhoon Slash Knight

Spin with your weapon out, dealing

147% (246%)
Damage %

damage 5 times to 8 enemies within 3 m. Each hit pulls them in 1 m. During the attack, press a direction key to move 4.5 m. Consumes 50 spirit.

Ultimate Destroyer Kick Striker

Kick so hard that pillars of fire erupt from the earth. Deals

x% (1,239%)
Damage %

damage 2 times. Creates 5 pillars of fire that deal

x% (274%)
Damage %

damage each.

Ultimate Rush Striker

Take Vasara Chen's famous flaming combo and turn it into your own. Hold down the skill key to attack up to 3 times. The first attack deals

x% (433%)
Damage %

damage 2 times; press a directional key to move 3 m. The second attack deals

x% (323%)
Damage %

damage 2 times; press a directional key to move 3 m. The third attack deals

x% (152%)
Damage %

damage 10 times and

x% (747%)
Damage %

damage 1 time.

Vicious Cuts Thief

Quickly stab with your daggers, dealing

35% (62%)
Damage %

damage 5 times to 3 enemies up to 3 m in front of you. While Cunning is active, this skill is enhanced. The damage of each attack is affected by the weapon in each hand. Consumes 28 spirit.

Void Slash Berserker

Swing your greatsword upward to deal

257% (410%)
Dark Damage %

dark damage to 5 enemies up to 3 m in front of you. Press the skill key again to trigger a 2-hit combo. The second part is two quick swings, dealing

97% (151%)
Second-Hit Dark Damage %

dark damage 2 times to 5 enemies up to 2 m in front of you. On the first hit, press a direction key to move 4 m and attack. On the secnod hit, the skill lasts while the skill key is held down. You will be immune to knockback while this skill is active. The first hit consumes 24 spirit and the second hit consumes 1 spirit.

Vulcan Punch Striker

Batter enemies with a rapid barrage of jabs. Deals

x% (70%)
Damage %

damage to enemies in front of you 12 times. Grants knockback immunity. Enhanced by Punching Stance.

Warding Rune Runeblade

Summon a shield that lasts 9 sec, increasing physical resistance and magic resistance by

10 (100)
Physical and Magic Resistance

. This skill attunes with your Flame, Frost, and Storm sigil skills.

Warhorn Knight

Shout to raise morale, increasing the physical attack and magic attack of

4 (13)
# of Allies

within 3 m, plus yourself, by

3% (12%)
Self/Ally Physical/Magic Attack Increase %

for 10 sec. Consumes 40 spirit.

Warrior's Instinct Berserker

Surrender yourself to your natural combat instinct. Increases physical resistance by

15 (60)
Physical Resistance

and piercing by

1% (6.4%)
Piercing %

.

Whirling Blades Runeblade

Throw 3 arcane blades at the closest enemy up to 7.5 m in front of you, dealing

49% (85%)
Damage %

damage. This skill attunes with your Flame, Frost, and Storm sigil skills. Consumes 40 spirit.

X Slash Berserker

Swing your greatsword in an X as you charge forward 4.5 m, dealing 75% damage 2 times to 5 enemies in your path. This skill can cancel other skills. You will be immune to knockback while this skill is active. Consumes 40 stamina.

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