Enchanting

Enchantment is a game mechanic that allows players to improve the stats of their equipment.

Where
The enchantment UI can be accessed by pressing the button labeled "Enchant Items" at the bottom left corner of the Inventory window. Alternatively, Ophelia can be found at Nerman Forge and Peachy at Minar.



Stat Bonuses
Enchanting equipment increases its Gear Score and its stats: Min Attack and Max Attack for weapons, and Defense for armor. The maximum enchantment level for all equipment is 15. Each level of enchantment grants increasing percentage bonuses based on the equipment's base Gear Score and stats:
 * +1: x1.02
 * +2: x1.04
 * +3: x1.07
 * +4: x1.1
 * +5: x1.14
 * +6: x1.19
 * +7: x1.25
 * +8: x1.32
 * +9: x1.4
 * +10: x1.5
 * +11: x1.64
 * +12: x1.84
 * +13: x2.12
 * +14: x2.5
 * +15: x3

Catalysts
Onyx Crystals are required for all enchantments, and Crystal Fragments for most. Equipment of Epic rarity or above also require Chaos Onyx Crystals. For enchantments with Ophelia to +11 and above, copies of the equipment are also required. For enchantments with Peachy to +10 and above, Crystal Ores replaces Crystal Fragments as the required catalyst.

Enchantment Details
There are two blacksmith NPCs to choose from when enchanting: Ophelia and Peachy. Ophelia enchants gear with risk of failing based on the enchantment level, while Peachy always succeeds in enchanting gear but requires much larger amounts of materials. Peachy also requires an additional type of material called Crystal Ores, which is mainly obtained through dungeon reward boxes. In most cases, Ophelia is the recommended method of enchanting, requiring less resources on average. (In Korean Maplestory 2, failing an enchantment with Ophelia destroyed the equipment, which meant that Peachy was a viable alternative.)

Ophelia
Ophelia enchants gear with risk of failing based on the enchantment level, but requires much less materials. The success chance decreases as enchantment level increases. Premium Club membership reduces the catalyst cost for Ophelia's enchantment by 10%.

Enchantments to +11 and above require copies of the equipment. Additional copies on top of the required can also be added to increase the success chance, but only up to 30%.

Each time an enchantment fails, the equipment receives a number of enchantment charges based on the enchantment level. On future enchantment attempts, the player may choose to spend any amount of available charges to increase the success chance by 1% for each charge, up to 100%. These charges will be used up whether the enchantment succeeds or not.

For example, to achieve a 100% success chance on a +15 enchant, add 13 additional copies on top of the required amount to raise the chance from 5% to 30%, and add 70 enchantment charges to raise the chance from 30% to 100%.

The table blow lists information about success rates at each enchantment level:

The tables below list the required materials for enchanting different types of gear:
 * -|Epic two-handed weapons=
 * -|Epic one-handed weapons=Nothing here yet
 * -|Epic top/bottom=
 * -|Epic headgear=
 * -|Epic gloves/shoes=
 * -|Legendary two-handed weapons=
 * -|Legendary one-handed weapons=Nothing here yet
 * -|Legendary top/bottom=
 * -|Legendary headgear=
 * -|Legendary gloves/shoes=

Peachy
Peachy enchants gear without fail through a number of enchantment sessions. An enchantment experience bar displays below the equipment, indicating how many sessions are needed to complete Peachy's enchantment of the equipment. The total cost of materials to complete an enchantment increases as enchantment level increases.

Enchantments to +10 and above require Crystal Ores instead of Crystal Fragments.

Compared to the average cost of each of Ophelia's enchantments, Peachy's much higher cost becomes very apparent at around +10 and above. For example, a +10 -> +11 enchant of an epic two-handed weapon would cost:
 * For Ophelia, 15253 Onyx Crystals + 40 Chaos Onyx Crystals + 213 Crystal Fragments + 6.67 equipment copies (on average)
 * For Peachy, 29700 Onyx Crystals + 80 Chaos Onyx Crystals + 1920 Crystal Ores

The tables below list the required materials for enchanting different types of gear:
 * -|Epic two-handed weapons=
 * -|Epic one-handed weapons=Nothing here yet
 * -|Epic top/bottom=Nothing here yet
 * -|Epic headgear=Nothing here yet
 * -|Epic gloves/shoes=Nothing here yet
 * -|Legendary two-handed weapons=Nothing here yet
 * -|Legendary one-handed weapons=Nothing here yet
 * -|Legendary top/bottom=Nothing here yet
 * -|Legendary headgear=Nothing here yet
 * -|Legendary gloves/shoes=Nothing here yet